Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
971
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Posted - 2015.03.02 12:58:00 -
[1] - Quote
castba wrote:Atiim wrote:Sir Dukey wrote:Atiim wrote:The thing with advertising, is that it doesn't work well if your game is bad and has already been released. re-release it. The thing with re-releases, is that it doesn't work well when the original game has a reputation for being bad, and the DEVs behind the re-release are the same as the ones who made the first bad game. People will know it's going to be bad (which it will be), as such will avoid this game. The thing is that you are viewing it from a BitterVet perspective as opposed to someone who has never heard of Dust 514 before. There is a large market out there that Dust is unknown to.
I'd say Atiim pretty much hits the nail on the head. A lot of the original people involved in the release and marketing of Dust are gone, but lets be realistic though: It's on "last-gen" hardware now. I believe the PS3 is ceasing manufacture this year. Then there's the reviews, which are barely two years old . Most of them are bad. Hell, Gamespot even did a "re-review" after 1.7 hit and it was as bad if not worse than the initial review.
From a funding perspective, Dust is in a development no man's land - a skeleton crew who are working on life-support to try and just maintain some kind of a business model and not lose too much of the playerbase while the rest of the shanghai studio is used for something else (either Valkyrie or Legion) that will be more profitable and is more scalable. Add to this, nothing much has changed since launch - many of the problems are still the same, many of the in-game assets are the same. The game modes are still basically the same. The new player experience has changed slightly since the beginning but the new player experience now is even more brutal than before - you are thrown into matches against players who have 10x your skill points and 100x your isk reserves...
I'd say whatever budget they have allocated to Dust 514 is best spent on creating mechanics than can be easily ported to EVE Legion, which is probably what they are doing and trying to alleviate the atrocious experience for those that stick around and play it, while from a business perspective, trying to make some money out of it (it is after all, a business).
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